Website powered by

Dune: Part 2 - Environments

It's a pleasure to share some of my work from Dune: Part 2 while working at DNEG Vancouver. I worked as an Environment Generalist TD and Digital Matte Painter, working mainly in Clarisse, Houdini, Photoshop, Nuke, and Zbrush. I am resposible for all aspects of the environment, I crafted the original lighting placements per art direction and then handed off final lighting and rendering to Jineui Park. Big thanks for the guidance from Daniel Rhein my Environment Supervisor on the film.