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Wood Floor Prop - PBR VFX

An asset I worked on for a currently unreleased short film.
It was great to return to an asset I had tried in the past and see how much improvement can
happen in a year.
I sculpted the wood in Zbrush then used a combination of Mari, Zbrush Poly Paint and Substance Designer to
create the texture maps.

Rendered in Vray for Maya.

woodfloor_video_AshtonScally