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FINCH - DMP and Environments

I worked as a Digital Matte Painter and Environment artist at Mill Film Adelaide on Finch for almost 8 months.

A lot of my work involved 3D builds, DMP extensions, Asset texturing and Look-Development. After I left Mill Film due to the pandemic, a lot of work was further done to the San Francisco environment taking my 3D environment build to completion with beautiful digital matte paint overs.

Special thanks to VFX supervisor Anthony Smith, my lead Timothy Eustace Major, and my fellow dmp artist Courtney Whitaker.

3D Environment, Building and Car texturing and surfacing

3D Environment, Building and Car texturing and surfacing

3D Environment, Building and Car texturing and surfacing

3D Environment, Building and Car texturing and surfacing

DMP Environment, Vehicle Modelling and Texturing

DMP Environment, Vehicle Modelling and Texturing

Building Texturing, 3D Environment

Building Texturing, 3D Environment

Building Texturing, 3D Environment

Building Texturing, 3D Environment

Building Texturing, 3D Environment, DMP town extension

Building Texturing, 3D Environment, DMP town extension

3D Environment and terrain texturing

3D Environment and terrain texturing

3D Environment

3D Environment

3D Environment

3D Environment

3D Recreation of San Francisco (pre-paint over) , Look-Dev

3D Recreation of San Francisco (pre-paint over) , Look-Dev

3D Recreation of San Francisco (pre-paint over) , Foreground plant dressing

3D Recreation of San Francisco (pre-paint over) , Foreground plant dressing

3D Recreation of San Francisco (pre-paint over) ,  plant dressing

3D Recreation of San Francisco (pre-paint over) , plant dressing

3D Recreation of San Francisco (pre-paint over)

3D Recreation of San Francisco (pre-paint over)